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Freyja’s Falcon Flights: To Make A Choice

I think I only did one of these last year, in September near the Autumnal Equinox, after getting the nudge from Freyja. I had thought that I would do them at the waxing quarter before the solstice and the waning moon after, from the Vernal Equinox through the Autumnal, but Bé Chuille stepped forward and asked for larger monthly workings, so I’m now doing those every waning quarter and I’ll be doing all the Falcon Flights on the waxing quarter. That’s honestly a little easier to keep track of, anyways!

So, just as a reminder, these Falcon Flights are journey paths Freyja guides me through that I am then supposed to share with those in my community. If you’re here reading this and it resonates, great! You’re part of that community. You don’t have to be a devotee or Freyja already (though you do need to be open to at least a small working relationship) and you don’t have to identify as Heathen and you don’t have to live nearby.

On the other hand, if these don’t work for you or aren’t your jam or just don’t resonate even if you are Heathen or a Freyja devotee, that’s fine too – I’m not the pagan pope! You don’t have to be part of this particular community. We’re all part of many overlapping communities and I don’t expect this blog series to resonate for everyone who likes my blog for other reasons. This series is based on my own experiences and UPG and I don’t expect everyone to agree with me or have the same viewpoints. Just scroll on, or skip reading the week of the waxing quarter. No worries.

Just: no Nazis, bigotry will not be tolerated, and bad faith arguments will get you blocked. We support Declaration 127 and Queer Liberation and Decolonization around here, and with the current state of American Heathenry, I find it best to state all of that shit up front.

And now, with no further ado, here is the script for this month’s Falcon Flight. Before you begin, prepare an offering for Freyja.

Falcon Flight: To Make a Choice

Begin in stillness, and quiet, and darkness. Find your center, and align yourself with earth and sky. As you stare at the darkness behind your eyes, feel and see as mist swirls up from the ground, obscuring everything around you. After a moment, it begins to part, leaving you standing in a flowery meadow.

When you arrive in the meadow, take a moment to observe around you, turning until you see a path. At the entrance to the path are two shrubs, and as you move on that direction, you see trees as well. Shrubs give way to trees and undergrowth on either side of the path, getting taller and denser as you move onward, until they join overhead into an arch, forming a tunnel of trees that slopes downward, getting denser and darker.

Eventually, you notice that the path has become flat, and then it begins to rise. Now the trees are thinning again, branches giving way to brightness, and as the trees again give way to shrubs, you see a gate in front of a wide plain and beyond it, the great world tree. If you have any guides or guardians you wish to accompany you, ones who can join you in flight, call to them now, before you step through the gate and make your way towards the tree.

As you approach the World Tree, circle around it clockwise, until you see an opening beneath one of the great roots. Duck under this root and enter the tunnel beneath. There is hard dirt packed beneath your feet, and the entire tunnel seems to have been hewn from that same clay-rich dirt and sandstone. Not as many feet come this way — the floor is still rough in places, so watch your step as you continue forward. There are torches set into sconces in the rough hewn walls, and their light looks like fire but you feel no heat as we continue past, and you smell no smoke or pitch.

The tunnel curves gently and then begins to rise in a gradual incline, ending in a doorway, two huge stones on either side and capped with a third. Touch one gently as you step out into the fresh air — these are worn by the elements and smooth to the touch. If you look back to the entrance, you will notice that on this side, the tunnel leads into what looks like a large burial mound, standing alone in a large clearing, though the forest is slowly encroaching from all sides.

Smell the air — the pine sap scent is strong, and your nose can tell there is moving water somewhere nearby, even if your ears cannot yet hear it. Now you should continue, following a clear trail deeper into the forest. Your footfalls are muffled by pine needles, and the air seems still. The scent and after a while the sound of water is to your left as you walk, and after a short time, you arrive at a fork, with three paths to choose from.

One path curves to the left, and you can just make out a bridge over a creek in the distance. The one to the right seems to vanish into the trees. Continue down the middle path, which leads straight ahead. After a while, the trees seem to thin a bit, and the underbrush grows less tangled. There is a little smoke in the sky, above the rise of the hill, as though it comes from a hearth-fire, and you follow the path towards it.

As the path reaches the edge of the forest, and the pine needles give way to a large open field, your eyes are drawn to the great hall. It is large, and you know at once to whom it belongs. This is Freyja’s Hall, Sessrumnir, and you are in Folkvangr. Approach the door, and when the guard calls out his challenge, announce yourself and your purpose, and hand him the offering you brought for his Lady. He will give you a cloak in return. Put it on, and step inside.

Inside, the hall is dark, and folks wearing cloaks talk in hushed tones and whispers, gathered in small groups. If you would talk to Freyja today, approach the dais and speak.

When you are finished, move towards the closed door, opposite the one you came in. A cleric is there, to let you know when it is your turn. When they motion to you, move forward, and pull your cloak over your face so that it falls to your chin, obscuring your vision of everything except yourself and the floor. Open the door, and enter the room. Someone else is in here, but you can only see their dark robe and their two hands, outstretched. In each palm is an object. Choose one, and take it. If you speak to the person, they will answer, but you must make the choice before you can leave this room.

When you have chosen an object, you will be allowed to continue on. A door will open or a portal will appear – you may remove your hood and call to your guides to join you before you step through. What you find on the other side will be important, and personal, based on the object you chose.

When you are finished with your time in that other place, a trail of amber stones will begin to glow, illuminating a path back to Folkvangr and the path that will lead you back to the World Tree. You may stop at the hall along your way, if you wish. When you are ready to depart, go back the way you came: through the forest, to the mound, through the mound-tunnel and out from under the root, across the plain, and back to the gate, through the tunnel of trees, and back to the meadow. Then the mist will swirl up again, and take you back to your body.

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Healing the Morrigan’s Crows: A Recorded Ritual

So, the other day, I did a healing ritual the Morrigna had me develop originally for the Morrigan’s Call Retreat 2020, which was going to be my first year heading up there… until Covid happened and it ended up being online instead. Still, nervous as I was, the ritual did work in an online format, and now I’ve done it twice more since then. I was asked by someone who couldn’t make this last one if I would record it, and while I opted not to record the entire Zoom session, I did do a stand alone recording of just the ritual and journey, and have now edited that and uploaded it as an unlisted Youtube video, which I’ve embedded below. The lighting isn’t great, and the quality isn’t great, and the titles are very basic, but it EXISTS, and if this works out well for folks, I’ll be doing more like it in the future.

This workshop has two main parts.  In the first part, I normally discuss a few examples of battlefield healing from Irish mythology (including the use of the Well of Sláine in the Cath Maige Tuired, and the exchange of healing between Cuchulainn and the Morrigan in the Ulster Cycle), and talk about how that informs my own spiritual healing practice, as a healer called to serve the Morrigan and her community of Crows.  I did not record that part; that information (as well as the entire ritual and journey script) is available in a shared PDF document I’ll put a download button for, below. In the video, I refer to this as the “packet”.

In the second part, which I did record. I lead a short healing ritual focused on cleansing away all wounds that prevent the Crows from doing their sacred work, so that we can return to the battlefield, renewed and ready. This includes invocations of deities of healing, a chant to help create focus, self-anointing or -asperging with blessed water, and then a journey to travel to the Well of Slaine. To follow along at home, you’ll need a few things on hand before you start:

  1. Vessel to be the Well, full of water

  2. Small dish to hold the salt

  3. Small dish to hold the 9 pre-mixed healing herbs

  4. Bottle to pour out offerings from

  5. Vessel to pour offerings into

  6. Stirring implement

For the herbs, I generally use nine that I have on hand and most of which I have grown myself, selected intuitively for the need I sense at the time, but the idea is mostly that whichever nine you pick will align themselves with the 365 that Dian Cecht and his children strew in the water, and allow for a resonance. Choose based on what your specific healing concern is, or based on whether you want to drink the water after rather than just anointing, or based on what you’ve got in your spice cabinet. It should work just fine!

Queen Under Mound, Queen Under Wave

This past Memorial Day Weekend, Scott and I joined a group of friends from the Fellowship Beyond The Star to a witchy camping retreat near Ottawa, Canada, called the Witches’ Sabbat at Raven’s Knoll.  I’m still processing my experiences, so that will come in another blog soon, but I wanted to post the journey prompts I wrote for the workshop I led at Witches’ Sabbat.

My workshop, titled “Queen under Mound, Queen under Wave” was an introduction to Fand, an Irish Fairy Queen and Sea Goddess.  The first part of my workshop focused on her appearances in myth as well as modern associations and shared gnosis about her.  The second part included two pathworkings, one to visit her as Queen of a sí mound, and the other to visit her in the depths of the ocean.  I wrote both of these for the workshop, and I’d like to share them both with my readers here!  Each takes about 10 minutes.  You can try recording yourself reading them with the indicated pauses and playing it back.*

Queen Under Mound

Breathe yourselves into stillness, children of earth.  Breathe deep.  Breathe in relaxation… and breathe out the worries and cares of the world. Breathe until you reach that space between, the space that lets us walk between the worlds.  We will all go together. Feel as mists steam up from the ground and surround us here.  Pay attention to notice the shift – we are leaving Raven’s Knoll, and coming into another place.  When you are ready, open your inner eyes and see the dirt road beneath your feet. On either side grow hedges of hawthorn, and there are a few blooms on them still, despite the lateness of the season.  Continue forward to the crossroads where I stand, and behind me, to one side of the dirt road, a table piled with offerings.  There are things to drink and eat, instruments for playing music, flowers, shells, and more.  Find the gift you are meant to give, and bring it with you as we continue forward.  Walk farther along the dirt road until you see to your right what looks like an opening in the hawthorn hedge.  Examine it more closely, and notice how the thorns seem to give way as you approach.  Press forward, and feel them part gently around you as you pass through.  When you have come all the way through, you will find yourself in a meadow with a low mound, and beyond it, a forest.  Stop for a moment to observe everything around you. [5 count beat] What do you see? [3]  Hear? [3]  Smell? [5]  Then continue towards the mound.  As you approach it you notice a strange shimmer in one area – head towards that, and do not be surprised when you pass through it as easily as through a projected image.  Inside, you find yourself in a great hall, with big oaken beams.  To your right there are a great many feasting tables, and directly in front of you is a brick circle that contains within it a great fire, the smoke rising up into the heights of the chamber, much taller than the mound somehow, and out through a hole in the roof.  To your left there is a raised platform, and on it are two great thrones.  Fand sits in one.  Is the other occupied?  Take a moment to observe the room. [5] What do you see? [3] Smell? [3]  Hear? [5]  When you are ready, approach Fand, and give her the gift you brought.  At this time you may ask her the question: “How do I balance all the roles I must play?” Listen closely for her reply. [PAUSE FOR FIVE MINUTES.]  When you have finished, thank her for your time, and leave the way you came. [10] Out the doorway… to the meadow, [3] across the meadow… to the hedge, [3] through the hedge… to the road, [3] and down the road… back to the swirling mists… and into your body. [3] Welcome Home.

 

Queen Under Wave

Breathe yourselves into stillness, children of earth. Breathe deep.  Breathe in relaxation… and breathe out the worries and cares of the world. Breathe until you reach that space between, the space that lets us walk between the worlds.  We will all go together. Feel as mists steam up from the ground and surround us again, as we move into that other place.  When you are ready, open your inner eyes and again see the dirt road beneath your feet, hedged by blooming hawthorn. Continue forward to the crossroads where I stand by the table piled with offerings.  Find the gift you are meant to give, and bring it with you as we continue forward.  Walk farther along the dirt road until you see to your left what looks like another opening in the hawthorn hedge.  Once again, press forward and feel them part gently around you as you pass through.  When you have come all the way through, you will find yourself at the top of a low sea cliff, on a track that leads down to a little beach.  Go down the track carefully, and wade into the water.  The water is chilly and yet you do not seem to feel the cold.  You instinctively know you must swim from here, and even if you don’t know how, or are not wearing the appropriate clothing, you have perfect confidence that you will succeed.  So plunge in, and begin swimming out to sea, as small waves rise and fall around you.  A short way out, a sea creature that is known to you swims up from the depths and greets you.  It is here to show you the way to the castle in the depths.  It squirts water into your face, and then dives.  You dive with it, trying to follow closely, and when you can no longer stand the pressure in your lungs and ears, you are filled with sudden knowledge – and you take a breath.  You have been given the ability to breathe underwater, and this makes your journey much easier.  You join the sea creature in diving down into the blackness, where light barely penetrates, where only by small bioluminescent animals guide your course.  You come to what appears to be the entrance to a cave, and the interior seems to be made of glowing stone, so that you can see again in the dim light.  As you pass through the doorway, the impression of being underwater fades, and you now walk along the floor of another great hall, this one all of glowing stone. This one, too, has a raised platform. Stop for a moment to observe. [5]  What do you see? [3]  Hear? [3]  Smell? [3]   Taste? [3]  Who is on the platform? [5]  Do you recognize Fand, in her aspect as Queen Under Wave? When you are ready, approach Fand, and give her the gift you brought.  At this time you may ask her the question: “What hides in my own depths?” Listen closely for her reply. [PAUSE FOR FIVE MINUTES.]  When you have finished, thank her for your time, [5] and leave the way you came.  [5] Back to the door, [3]  back swimming with your sea creature guide up to the light, [3] back swimming to the beach, [3]  back up to the cliff, [3] back through the hedge… to the road, [3] and down the road… back to the swirling mists and into your body. [3] Welcome Home.

 

* I don’t mind these being shared for personal work or even small group work as long as it’s shared directly from this page and I’m given credit, but please don’t use these to create your own workshop, and it’s definitely not okay to use this anywhere where you’re getting paid or even compensated monetarily for your time.  When in doubt, email to ask. Thanks!

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